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Game.

The game a strategy plays in its market, by value chain: the way of going to market, the twin's template, the roles that play, the play families that read alpha there, what is counted, and the dynamics it assumes

Figure 1Gamespecified
GAMErow at platform scopenametextwayWayOfGoingToMarkettemplateSystemsModelTemplatethe roles that playroles[RoleAroundADecision]the families that read alpha in this gameplay_families[enum:demand engineering|demand capture|…what_is_countedtextthe loops, delays and limits the game assumes, in the living market's wordsdynamicstextwhether the parties are named players or a crowdcrowdenum:named players|a mean fieldWAYOFGOINGTOMARKETthrough waySYSTEMSMODELTEMPLATEthrough templateROLEAROUNDADECISIONthrough roles
Game is a row at platform scope. The drawing shows its fields and the objects that they point at.
kind
row
scope
platform
key
its name
store
postgres
family
strategy

Fields#

fieldtyperequirednote
nametextyes
wayWayOfGoingToMarketyes
templateSystemsModelTemplateyes
rolesRoleAroundADecisionyesthe roles that play
play_families[one of demand engineering | demand capture | channel and partnership | pricing | positioning and proof | offering design | market entry and beachhead | growth in a market | retention and existing customers | competitive | regulatory and payer | education and enablement | sales motion and operations | hedge and portfolio | ecosystem and platform]yesthe families that read alpha in this game
what_is_countedtextyes
dynamicstextyesthe loops, delays and limits the game assumes, in the living market’s words
crowdone of named players | a mean fieldyeswhether the parties are named players or a crowd

Routes that use it#

No route takes or returns Game directly. The record holds it, and the objects that point at it reach it.