Strategy.
A strategy under a brand, or under several that share an owning company
Figure 1Strategyspecified
- kind
- definition
- scope
- strategy
- key
- its id
- store
- postgres
- family
- strategy
Fields#
| field | type | required | note |
|---|---|---|---|
name | text | yes | |
brands | [id] | yes | |
goals | [id] | yes | |
plays | [id] | yes | |
monitors | [id] | yes | |
moves | [id] | yes | |
budget | Budget | yes | |
people | RoleHeld | yes | |
grants | [id] | yes | |
memory | [id] | yes | |
tasks | [id] | yes | |
window | Window | yes | |
standing | bool | yes | the brand’s standing strategy |
life | one of drafted | simulated | rolled out in part | running | paused | ended | yes | the strategy’s place in its life, moved only by the rules of the model’s section 10.2; the standing strategy is born running |
version | count | yes | a change to the graph while it runs is a new version; running moves finish under the version that proposed them |
game | Game | yes | the game it plays, read from the brand’s way of going to market and its vertical when drafted |
graph | GraphEdge | yes | the edges between its plays; a play with no edge into it starts on its own trigger |
simulations | [id] | yes | every simulation it was laid on the twin for, the last one the frame N-13 shows |
origin | id | no | the ended strategy this one started from |
policy | Policy | yes | the policy that chooses among its ready arms |
Routes that use it#
/v1/read/strategyreturns it/v1/act/move_strategyreturns it/v1/act/strategyreturns it