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GameOfRoles.

A game-theoretic model laid over a template: the roles as players, each with its options and its payoff as a driver tree, and the equilibrium the solver reports; every payoff is computed by the one evaluator over the frame's drivers

Figure 1GameOfRolesspecified
GAMEOFROLESvalue at none scopeplayers[RoleAroundADecision]moves[GameMove]solution_conceptenum:a Nash equilibrium of th…what the solver reports, in the roles' words; absent until solvedequilibriumtextoptionalthe readings the payoffs rest onevidence[EvidenceRef]optionalROLEAROUNDADECISIONthrough playersGAMEMOVEthrough movesEVIDENCEREFthrough evidence
GameOfRoles is a value at none scope. The drawing shows its fields and the objects that they point at.
kind
value
scope
none
key
none
store
none
family
market

Fields#

fieldtyperequirednote
playersRoleAroundADecisionyes
movesGameMoveyes
solution_conceptone of a Nash equilibrium of the stage game | a subgame-perfect equilibrium over the horizon | a best-response dynamicyes
equilibriumtextnowhat the solver reports, in the roles’ words; absent until solved
evidenceEvidenceRefnothe readings the payoffs rest on

Routes that use it#

No route takes or returns GameOfRoles directly. The record holds it, and the objects that point at it reach it.